25 lines
566 B
Markdown
25 lines
566 B
Markdown
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# Shader::GetCompiledBinary
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```cpp
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const Containers::Array<Core::uint8>& GetCompiledBinary() const
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```
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获取编译后的着色器二进制数据。
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**返回:** `const Containers::Array<Core::uint8>&` - 编译后二进制数据的引用
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**线程安全:** ❌ 非线程安全
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**复杂度:** O(1)
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**示例:**
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```cpp
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ResourceHandle<Shader> shader = ResourceManager::Get().Load<Shader>("shaders/vertex.glsl");
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const Containers::Array<Core::uint8>& binary = shader->GetCompiledBinary();
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```
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## 相关文档
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- [Shader 总览](shader.md) - 返回类总览
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