2026-03-26 16:45:24 +08:00
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# OpenGLFramebuffer::Bind
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```cpp
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void Bind();
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```
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2026-03-27 22:48:58 +08:00
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## 作用
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2026-03-26 16:45:24 +08:00
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2026-03-27 22:48:58 +08:00
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把当前 FBO 绑定到 `GL_FRAMEBUFFER`。
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2026-03-26 16:45:24 +08:00
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2026-03-27 22:48:58 +08:00
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## 当前实现行为
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2026-03-26 16:45:24 +08:00
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2026-03-27 22:48:58 +08:00
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- 直接调用 `glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer)`。
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- 不区分 `READ_FRAMEBUFFER` 与 `DRAW_FRAMEBUFFER`。
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2026-03-26 16:45:24 +08:00
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## 相关文档
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2026-03-27 22:48:58 +08:00
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- [Unbind](Unbind.md)
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