2026-03-17 23:36:12 +08:00
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#include <gtest/gtest.h>
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refactor(tests): update Resources include paths to new directory structure
- Updated 23 test files in tests/Resources/ to use new include paths:
- Core/Asset: IResource, ResourceTypes, ResourceHandle, ResourceManager, ResourceCache, AsyncLoader, ResourceDependencyGraph
- Core/IO: IResourceLoader, ResourceFileSystem, ResourcePackage, ResourcePath, FileArchive
- Resources subdirs: Texture/*, Shader/*, Mesh/*, Material/*, AudioClip/*
2026-03-24 15:02:59 +08:00
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#include <XCEngine/Core/IO/IResourceLoader.h>
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#include <XCEngine/Core/Asset/ResourceTypes.h>
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#include <XCEngine/Core/Asset/ResourceManager.h>
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#include <XCEngine/Core/Containers/String.h>
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2026-03-17 23:36:12 +08:00
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using namespace XCEngine::Resources;
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using namespace XCEngine::Containers;
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namespace {
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TEST(LoadResult, DefaultConstructor) {
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LoadResult result;
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EXPECT_FALSE(result.success);
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EXPECT_EQ(result.resource, nullptr);
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EXPECT_FALSE(result);
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}
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TEST(LoadResult, FromBool) {
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LoadResult result(true);
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EXPECT_TRUE(result.success);
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}
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TEST(LoadResult, FromErrorString) {
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XCEngine::Containers::String errorMsg = "Error loading file";
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LoadResult result(errorMsg);
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EXPECT_FALSE(result.success);
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EXPECT_STREQ(result.errorMessage.CStr(), "Error loading file");
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}
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TEST(LoadResult, BoolOperator) {
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LoadResult emptyResult;
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EXPECT_FALSE(emptyResult);
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LoadResult errorResult("error");
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EXPECT_FALSE(errorResult);
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}
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} // namespace
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