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XCSDD/docs/api/rhi/opengl/command-list/transition-barrier.md
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OpenGLCommandList::TransitionBarrier

void TransitionBarrier(void* resource, ResourceStates stateBefore, ResourceStates stateAfter)

设置资源状态转换屏障。

参数:

  • resource - 资源指针
  • stateBefore - 转换前状态
  • stateAfter - 转换后状态

示例:

commandList->TransitionBarrier(texture, ResourceStates::RenderTarget, ResourceStates::Common);

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