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XCSDD/docs/api/rhi/opengl/vertex-array/set-index-buffer.md
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OpenGLVertexArray::SetIndexBuffer

void SetIndexBuffer(unsigned int buffer, unsigned int type)

设置索引缓冲区。

参数:

  • buffer - OpenGL 缓冲区对象 ID
  • type - 索引数据类型GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT

示例:

vao.SetIndexBuffer(ibo, GL_UNSIGNED_INT);

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