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XCSDD/docs/api/rhi/opengl/texture/load-from-file.md
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OpenGLTexture::LoadFromFile

bool LoadFromFile(const char* path, bool flipVertical = true)

从图像文件加载纹理。

参数:

  • path - 图像文件路径
  • flipVertical - 是否垂直翻转图像(默认为 true

返回: bool - 成功返回 true失败返回 false

示例:

OpenGLTexture texture;
if (texture.LoadFromFile("assets/textures/brick.jpg", true)) {
    texture.GenerateMipmap();
}

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