- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
508 B
508 B
OpenGLCommandList::SetRenderTargets
void SetRenderTargets(uint32_t count, void** renderTargets, void* depthStencil = nullptr)
设置渲染目标。
参数:
count- 渲染目标数量renderTargets- 渲染目标指针数组depthStencil- 深度模板缓冲区指针(可选)
示例:
void* targets[1] = { colorTarget };
commandList->SetRenderTargets(1, targets, depthStencil);
相关文档
- OpenGLCommandList - 返回类总览