- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
1.2 KiB
1.2 KiB
D3D12Screenshot::CopyToReadbackAndSave
函数签名
static bool CopyToReadbackAndSave(ID3D12Device* device,
ID3D12CommandQueue* commandQueue,
ID3D12Resource* renderTarget,
const char* filename,
uint32_t width,
uint32_t height)
中文描述
复制渲染目标到回读缓冲区并保存为图片文件。
参数
| 参数 | 类型 | 描述 |
|---|---|---|
device |
ID3D12Device* |
D3D12 设备指针 |
commandQueue |
ID3D12CommandQueue* |
命令队列指针 |
renderTarget |
ID3D12Resource* |
渲染目标资源 |
filename |
const char* |
保存文件名 |
width |
uint32_t |
宽度 |
height |
uint32_t |
高度 |
返回值
bool - 操作是否成功
复杂度
O(n) - 取决于纹理大小
示例
D3D12Screenshot::CopyToReadbackAndSave(device, commandQueue, renderTarget, "screenshot.png", width, height);
相关文档
- D3D12Screenshot - 类总览
- D3D12Screenshot::Capture - 捕获截图