- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
638 B
638 B
Material::SetTexture
void SetTexture(const Containers::String& name, const ResourceHandle<Texture>& texture)
设置材质纹理属性。
参数:
name- 属性名称texture- 纹理资源句柄
返回: 无
复杂度: O(1)
示例:
ResourceHandle<Texture> albedoTex = ResourceManager::Get().Load<Texture>("textures/albedo.png");
ResourceHandle<Texture> normalTex = ResourceManager::Get().Load<Texture>("textures/normal.png");
mat->SetTexture("albedoMap", albedoTex);
mat->SetTexture("normalMap", normalTex);
相关文档
- Material 总览 - 返回类总览