- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
919 B
919 B
RHIDevice::CreateTexture
virtual RHITexture* CreateTexture(const TextureDesc& desc) = 0;
创建 GPU 纹理资源。
参数:
desc- 纹理描述符,包含尺寸、格式、纹理类型等
返回: 新创建的纹理指针,失败返回 nullptr
复杂度: O(1)
示例:
TextureDesc textureDesc;
textureDesc.width = 1024;
textureDesc.height = 1024;
textureDesc.depth = 1;
textureDesc.mipLevels = 1;
textureDesc.arraySize = 1;
textureDesc.format = (uint32_t)Format::R8G8B8A8_UNorm;
textureDesc.textureType = (uint32_t)TextureType::Texture2D;
textureDesc.sampleCount = 1;
textureDesc.sampleQuality = 0;
textureDesc.flags = 0;
RHITexture* texture = device->CreateTexture(textureDesc);
相关文档
- RHIDevice 总览 - 返回类总览
- RHITexture - 纹理类
- TextureDesc - 纹理描述结构体