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XCSDD/docs/api/resources/texture/generatemipmaps.md
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Texture::GenerateMipmaps

bool GenerateMipmaps()

生成纹理的 Mipmap 链。根据基础级别纹理自动生成所有下采样级别,用于纹理在缩小渲染时避免闪烁。

参数:

返回: 生成成功返回 true

复杂度: O(n)

示例:

tex.Create(1024, 1024, 1, 1, TextureType::Texture2D, TextureFormat::RGBA8_UNORM, data, size);
tex.GenerateMipmaps();

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