- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
454 B
454 B
Frustum::Intersects (sphere)
bool Intersects(const Sphere& sphere) const
检测球体是否与视锥体相交。
参数:
sphere- 要检测的球体
返回: bool - 与视锥相交返回 true
复杂度: O(1)
示例:
Frustum frustum = camera.CalculateFrustum();
Sphere collider = object.GetBoundingSphere();
if (frustum.Intersects(collider)) {
// 球体与视锥相交
Render(object);
}