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XCSDD/docs/api/rhi/shader/set-mat4.md
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RHIShader::SetMat4

virtual void SetMat4(const char* name, const float* value) = 0;

设置 4x4 矩阵 uniform。

参数:

  • name - uniform 变量名
  • value - 矩阵数据指针16 个 float

复杂度: O(1)

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