Files
XCSDD/docs/api/rhi/opengl/buffer/is-dynamic.md
ssdfasd 58a83f445a fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling
- Improve link styling with underline decoration
- Hide leaf nodes from tree, only show directories
- Fix log file path for packaged app
2026-03-19 12:44:08 +08:00

382 B

OpenGLBuffer::IsDynamic

bool IsDynamic() const

判断缓冲区是否为动态缓冲区。

返回: 如果是动态缓冲区返回 true

示例:

if (buffer.IsDynamic()) {
    // 动态缓冲区可以直接 Map/Unmap
    void* data = buffer.Map();
    // ...
    buffer.Unmap();
}

相关文档