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XCSDD/docs/api/rhi/d3d12/command-list/set-render-targets.md
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D3D12CommandList::SetRenderTargets

void SetRenderTargets(uint32_t count, void** renderTargets, void* depthStencil = nullptr) override;

设置渲染目标。

参数:

  • count - 渲染目标数量
  • renderTargets - 渲染目标指针数组
  • depthStencil - 深度模板目标指针

复杂度: O(n)

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