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XCSDD/docs/api/rhi/d3d12/command-list/set-blend-factor.md
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D3D12CommandList::SetBlendFactor

void SetBlendFactor(const float blendFactor[4]);

设置混合因子。

参数:

  • blendFactor - 混合因子数组 [r, g, b, a]

复杂度: O(1)

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