- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
958 B
958 B
ResourceManager::Load
template<typename T>
ResourceHandle<T> Load(const Containers::String& path, ImportSettings* settings = nullptr)
同步加载资源。模板方法,根据路径生成 GUID,先在缓存中查找是否已加载;若未加载则查找对应类型的加载器并同步加载,然后将结果加入缓存。
参数:
path- 资源路径settings- 导入设置(可选)
返回: ResourceHandle<T>,持有加载的资源
复杂度: O(n),取决于加载器实现
示例:
ResourceHandle<Texture> tex = ResourceManager::Get().Load<Texture>("textures/player.png");
ResourceHandle<Mesh> mesh = ResourceManager::Get().Load<Mesh>("models/player.fbx");
ResourceHandle<Material> mat = ResourceManager::Get().Load<Material>("materials/player.mat");
if (tex.IsValid()) {
// 使用纹理...
}
相关文档
- ResourceManager 总览 - 返回类总览