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XCSDD/docs/api/rhi/shader/set-vec3.md
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RHIShader::SetVec3

virtual void SetVec3(const char* name, float x, float y, float z) = 0;

设置三维向量 uniform。

参数:

  • name - uniform 变量名
  • x, y, z - 向量分量

复杂度: O(1)

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