- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
564 B
564 B
OpenGLShader::SetFloatArray
void SetFloatArray(const char* name, const float* values, unsigned int count);
设置浮点数数组 Uniform 变量。
参数:
name- Uniform 变量名称values- 浮点数数组指针count- 数组元素数量
线程安全: ❌
示例:
float weights[] = { 0.25f, 0.25f, 0.25f, 0.25f };
shader->SetFloatArray("vertexWeights", weights, 4);
相关文档
- OpenGLShader 总览 - 返回类总览
- SetFloat - 单个浮点数版本