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XCSDD/docs/api/rhi/opengl/device/poll-events.md
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OpenGLDevice::PollEvents

bool PollEvents()

处理所有挂起的 GLFW 事件(窗口事件、输入事件等)。

返回: bool - 如果窗口应保持打开返回 true如果窗口应关闭返回 false

示例:

while (device.PollEvents()) {
    // 渲染和交换缓冲区
    renderScene();
    device.SwapBuffers();
}

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