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XCSDD/docs/api/rhi/opengl/depth-stencil-view/clear-depth.md
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OpenGLDepthStencilView::ClearDepth

void ClearDepth(float depth)

清除深度缓冲区的深度值。

参数:

  • depth - 深度值(通常为 0.0 到 1.0

示例:

dsv.ClearDepth(1.0f);

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