- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
456 B
456 B
D3D12CommandList::SetRenderTargetsInternal
void SetRenderTargetsInternal(uint32_t count, ID3D12Resource** renderTargets, ID3D12Resource* depthStencil = nullptr);
设置渲染目标(内部接口)。
参数:
count- 渲染目标数量renderTargets- D3D12 资源指针数组depthStencil- 深度模板资源指针
复杂度: O(n)
相关文档
- D3D12CommandList 总览 - 返回类总览