- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
649 B
649 B
RHICommandList::TransitionBarrier
virtual void TransitionBarrier(void* resource, ResourceStates stateBefore, ResourceStates stateAfter) = 0;
设置资源状态转换屏障,确保 GPU 资源在状态转换前完成所有操作。
参数:
resource- 目标资源指针stateBefore- 转换前的资源状态stateAfter- 转换后的资源状态
示例:
// 将纹理从渲染目标状态转换到着色器读取状态
cmdList->TransitionBarrier(texture, ResourceStates::RenderTarget, ResourceStates::ShaderResource);
相关文档
- RHICommandList 总览 - 返回类总览