# OpenGLCommandList::SetBlendState ```cpp void SetBlendState(const BlendState& state) ``` 设置混合状态。 **参数:** - `state` - 混合状态结构 **示例:** ```cpp BlendState state; state.enable = true; state.srcBlend = BlendFunc::SrcAlpha; state.dstBlend = BlendFunc::InvSrcAlpha; commandList->SetBlendState(state); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览