# OpenGLSampler::Initialize ```cpp bool Initialize(const OpenGLSamplerDesc& desc); ``` 初始化采样器。 **参数:** - `desc` - 采样器描述符 **返回:** 成功返回 `true`,失败返回 `false` **复杂度:** O(1) **示例:** ```cpp OpenGLSamplerDesc desc; desc.minFilter = SamplerFilter::LinearMipmapLinear; desc.magFilter = SamplerFilter::Linear; desc.wrapS = SamplerWrapMode::Repeat; desc.wrapT = SamplerWrapMode::Repeat; sampler.Initialize(desc); ``` ## 相关文档 - [OpenGLSampler 总览](sampler.md) - 返回类总览