fix: improve doc link navigation and tree display

- Fix link resolution with proper relative/absolute path handling
- Improve link styling with underline decoration
- Hide leaf nodes from tree, only show directories
- Fix log file path for packaged app
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2026-03-19 12:44:08 +08:00
parent e003fe6513
commit 58a83f445a
1012 changed files with 56880 additions and 22 deletions

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# OpenGLCommandQueue
**命名空间**: `XCEngine::RHI`
**描述**: OpenGL 命令队列实现,继承自 `RHICommandQueue`
## 公共方法
| 方法 | 描述 |
|------|------|
| [`Shutdown`](../../../threading/task-system/shutdown.md) | 关闭命令队列 |
| [`ExecuteCommandLists`](execute-command-lists.md) | 执行命令列表 |
| [`Signal`](signal.md) | 信号栅栏 |
| [`Wait`](../../../threading/task-group/wait.md) | 等待栅栏 |
| [`GetCompletedValue`](get-completed-value.md) | 获取完成值 |
| [`WaitForIdle`](wait-for-idle.md) | 等待空闲 |
| [`GetType`](../../command-queue/get-type.md) | 获取队列类型 |
| [`GetTimestampFrequency`](get-timestamp-frequency.md) | 获取时间戳频率 |
| [`GetNativeHandle`](../../buffer/get-native-handle.md) | 获取原生句柄 |
## 相关文档
- [OpenGL 后端总览](../overview.md)
- [RHICommandQueue](../../command-queue/command-queue.md) - 抽象命令队列接口

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# OpenGLCommandQueue::ExecuteCommandLists
```cpp
void ExecuteCommandLists(uint32_t count, void** lists)
```
执行命令列表。
**参数:**
- `count` - 命令列表数量
- `lists` - 命令列表指针数组
**示例:**
```cpp
void* lists[] = { commandList };
commandQueue->ExecuteCommandLists(1, lists);
```
## 相关文档
- [OpenGLCommandQueue](command-queue.md) - 返回类总览

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# OpenGLCommandQueue::GetCompletedValue
```cpp
uint64_t GetCompletedValue()
```
获取已完成的值。
**返回:** 已完成的围栏值
**示例:**
```cpp
uint64_t value = commandQueue->GetCompletedValue();
```
## 相关文档
- [OpenGLCommandQueue](command-queue.md) - 返回类总览

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# OpenGLCommandQueue::GetTimestampFrequency
```cpp
uint64_t GetTimestampFrequency() const
```
获取时间戳频率。
**返回:** 时间戳频率Hz
**示例:**
```cpp
uint64_t frequency = commandQueue->GetTimestampFrequency();
```
## 相关文档
- [OpenGLCommandQueue](command-queue.md) - 返回类总览

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# OpenGLCommandQueue::Signal
```cpp
void Signal(RHIFence* fence, uint64_t value)
```
发送信号。
**参数:**
- `fence` - 围栏指针
- `value` - 信号值
**示例:**
```cpp
commandQueue->Signal(fence, 1);
```
## 相关文档
- [OpenGLCommandQueue](command-queue.md) - 返回类总览

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# OpenGLCommandQueue::WaitForIdle
```cpp
void WaitForIdle()
```
等待命令队列空闲。
**示例:**
```cpp
commandQueue->WaitForIdle();
```
## 相关文档
- [OpenGLCommandQueue](command-queue.md) - 返回类总览