fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
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# D3D12UnorderedAccessView::GetCPUDescriptorHandle
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## 函数签名
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```cpp
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D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandle() const
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```
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## 中文描述
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获取无序访问视图的 CPU 描述符句柄。
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## 返回值
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`D3D12_CPU_DESCRIPTOR_HANDLE` - CPU 描述符句柄
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## 复杂度
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O(1)
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## 示例
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```cpp
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D3D12_CPU_DESCRIPTOR_HANDLE handle = uav->GetCPUDescriptorHandle();
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```
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## 相关文档
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- [D3D12UnorderedAccessView](unordered-access-view.md) - 类总览
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# D3D12UnorderedAccessView
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**命名空间**: `XCEngine::RHI`
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**描述**: DirectX 12 无序访问视图的 D3D12 实现。
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## 公共方法
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| 方法 | 描述 |
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|------|------|
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| [`GetCPUDescriptorHandle`](get-cpu-descriptor-handle.md) | 获取 CPU 描述符句柄 |
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## 相关文档
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- [D3D12 后端总览](../../opengl/overview.md)
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