fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
This commit is contained in:
37
docs/api/rhi/d3d12/shader-resource-view/create-desc.md
Normal file
37
docs/api/rhi/d3d12/shader-resource-view/create-desc.md
Normal file
@@ -0,0 +1,37 @@
|
||||
# D3D12ShaderResourceView::CreateDesc
|
||||
|
||||
## 函数签名
|
||||
|
||||
```cpp
|
||||
static D3D12_SHADER_RESOURCE_VIEW_DESC CreateDesc(Format format, D3D12_SRV_DIMENSION dimension = D3D12_SRV_DIMENSION_TEXTURE2D, uint32_t mipLevels = 1)
|
||||
```
|
||||
|
||||
## 中文描述
|
||||
|
||||
创建着色器资源视图描述符。
|
||||
|
||||
## 参数
|
||||
|
||||
| 参数 | 类型 | 描述 |
|
||||
|------|------|------|
|
||||
| `format` | `Format` | 资源格式 |
|
||||
| `dimension` | `D3D12_SRV_DIMENSION` | 视图维度(默认 TEXTURE2D) |
|
||||
| `mipLevels` | `uint32_t` | Mipmap 级别数量(默认 1) |
|
||||
|
||||
## 返回值
|
||||
|
||||
`D3D12_SHADER_RESOURCE_VIEW_DESC` - 着色器资源视图描述符
|
||||
|
||||
## 复杂度
|
||||
|
||||
O(1)
|
||||
|
||||
## 示例
|
||||
|
||||
```cpp
|
||||
D3D12_SHADER_RESOURCE_VIEW_DESC desc = D3D12ShaderResourceView::CreateDesc(Format::R8G8B8A8_UNorm);
|
||||
```
|
||||
|
||||
## 相关文档
|
||||
|
||||
- [D3D12ShaderResourceView](shader-resource-view.md) - 类总览
|
||||
Reference in New Issue
Block a user