fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
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# D3D12DescriptorHeap
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**命名空间**: `XCEngine::RHI`
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**描述**: DirectX 12 描述符堆的 D3D12 实现,继承自 `RHIDescriptorPool`。
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## 公共方法
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| 方法 | 描述 |
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|------|------|
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| [`Initialize`](initialize-from-desc.md) | 从描述符初始化 |
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| [`Shutdown`](../../../threading/task-system/shutdown.md) | 关闭描述符堆 |
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| [`GetDescriptorHeap`](get-descriptor-heap.md) | 获取 D3D12 描述符堆 |
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| [`GetCPUDescriptorHandle`](get-cpu-descriptor-handle.md) | 获取 CPU 描述符句柄 |
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| [`GetGPUDescriptorHandle`](get-gpu-descriptor-handle.md) | 获取 GPU 描述符句柄 |
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| [`GetDescriptorCount`](get-descriptor-count.md) | 获取描述符数量 |
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| [`GetType`](../../command-queue/get-type.md) | 获取描述符类型 |
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| [`GetDescriptorSize`](get-descriptor-size.md) | 获取描述符大小 |
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| [`GetCPUDescriptorHandleForHeapStart`](get-cpu-descriptor-handle-for-heap-start.md) | 获取堆起始 CPU 句柄 |
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| [`GetGPUDescriptorHandleForHeapStart`](get-gpu-descriptor-handle-for-heap-start.md) | 获取堆起始 GPU 句柄 |
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| [`GetNativeHandle`](../../buffer/get-native-handle.md) | 获取原生句柄 |
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| [`CreateDesc`](create-desc.md) | 创建描述符(静态) |
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## 相关文档
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- [D3D12 后端总览](../../opengl/overview.md)
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- [RHIDescriptorPool](../../descriptor-pool/descriptor-pool.md) - 抽象描述符池接口
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