fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
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docs/api/debug/profiler/endframe.md
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docs/api/debug/profiler/endframe.md
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# Profiler::EndFrame
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```cpp
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void EndFrame()
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```
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结束一帧的性能分析。记录当前帧的结束时间,计算帧耗时并可用于帧率统计。应在每帧渲染结束时调用。
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include <XCEngine/Debug/Profiler.h>
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void GameLoop() {
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XCEngine::Debug::Profiler::Get().BeginFrame();
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Update();
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Render();
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XCEngine::Debug::Profiler::Get().EndFrame();
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}
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```
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## 相关文档
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- [Profiler 总览](profiler.md) - 返回类总览
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