Files
XCSDD/docs/api/rhi/d3d12/command-list/set-blend-factor.md

17 lines
288 B
Markdown
Raw Normal View History

# D3D12CommandList::SetBlendFactor
```cpp
void SetBlendFactor(const float blendFactor[4]);
```
设置混合因子。
**参数:**
- `blendFactor` - 混合因子数组 [r, g, b, a]
**复杂度:** O(1)
## 相关文档
- [D3D12CommandList 总览](command-list.md) - 返回类总览