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XCSDD/docs/api/math/plane/getclosestpoint.md

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# Plane::GetClosestPoint
```cpp
Vector3 GetClosestPoint(const Vector3& point) const
```
计算平面上最接近给定点的点。
**参数:**
- `point` - 参考点
**返回:** `Vector3` - 平面上最接近的点
**复杂度:** O(1)
**示例:**
```cpp
Vector3 closest = plane.GetClosestPoint(point);
```