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# OpenGLCommandList::SetVertexBuffer
```cpp
void SetVertexBuffer(uint32_t slot, void* buffer, uint64_t offset, uint32_t stride)
```
设置单个顶点缓冲区。
**参数:**
- `slot` - 顶点缓冲区槽位
- `buffer` - 缓冲区指针
- `offset` - 数据偏移
- `stride` - 顶点跨度
**示例:**
```cpp
commandList->SetVertexBuffer(0, vertexBuffer, 0, sizeof(Vertex));
```
## 相关文档
- [OpenGLCommandList](command-list.md) - 返回类总览