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# OpenGLCommandList::SetBlendState
```cpp
void SetBlendState(const BlendState& state)
```
设置混合状态。
**参数:**
- `state` - 混合状态结构
**示例:**
```cpp
BlendState state;
state.enable = true;
state.srcBlend = BlendFunc::SrcAlpha;
state.dstBlend = BlendFunc::InvSrcAlpha;
commandList->SetBlendState(state);
```
## 相关文档
- [OpenGLCommandList](command-list.md) - 返回类总览