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# D3D12CommandAllocator::GetCommandAllocator
```cpp
ID3D12CommandAllocator* GetCommandAllocator() const { return m_commandAllocator.Get(); }
```
获取底层的 D3D12 命令分配器接口。
**返回:** `ID3D12CommandAllocator*`
**复杂度:** O(1)
## 相关文档
- [D3D12CommandAllocator 总览](command-allocator.md) - 返回类总览