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XCSDD/docs/api/rhi/opengl/command-list/set-depth-stencil-state.md

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# OpenGLCommandList::SetDepthStencilState
```cpp
void SetDepthStencilState(const DepthStencilState& state)
```
设置深度模板状态。
**参数:**
- `state` - 深度模板状态结构
**示例:**
```cpp
DepthStencilState state;
state.depthEnable = true;
state.depthWriteEnable = true;
state.depthFunc = ComparisonFunc::Less;
commandList->SetDepthStencilState(state);
```
## 相关文档
- [OpenGLCommandList](command-list.md) - 返回类总览