27 lines
519 B
Markdown
27 lines
519 B
Markdown
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# OpenGLTexture::LoadFromFile
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```cpp
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bool LoadFromFile(const char* path, bool flipVertical = true)
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```
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从图像文件加载纹理。
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**参数:**
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- `path` - 图像文件路径
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- `flipVertical` - 是否垂直翻转图像(默认为 true)
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**返回:** `bool` - 成功返回 true,失败返回 false
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**示例:**
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```cpp
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OpenGLTexture texture;
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if (texture.LoadFromFile("assets/textures/brick.jpg", true)) {
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texture.GenerateMipmap();
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}
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```
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## 相关文档
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- [OpenGLTexture](texture.md) - 返回类总览
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