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XCSDD/docs/api/rhi/opengl/sampler/get-id.md

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# OpenGLSampler::GetID
```cpp
unsigned int GetID() const
unsigned int GetID() override
```
获取 OpenGL 采样器对象 ID。
**返回:** `unsigned int` - 采样器 ID
**示例:**
```cpp
unsigned int samplerID = sampler.GetID();
glBindSampler(0, samplerID);
```
## 相关文档
- [OpenGLSampler](sampler.md) - 返回类总览