20 lines
584 B
Markdown
20 lines
584 B
Markdown
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# D3D12CommandList::TransitionBarrierInternal
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```cpp
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void TransitionBarrierInternal(ID3D12Resource* resource, ResourceStates stateBefore, ResourceStates stateAfter, uint32_t subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES);
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```
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为资源添加转换屏障(内部接口)。
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**参数:**
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- `resource` - D3D12 资源指针
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- `stateBefore` - 转换前的资源状态
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- `stateAfter` - 转换后的资源状态
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- `subresource` - 子资源索引,默认为所有子资源
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**复杂度:** O(1)
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## 相关文档
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- [D3D12CommandList 总览](command-list.md) - 返回类总览
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