481 lines
15 KiB
JavaScript
481 lines
15 KiB
JavaScript
import fs from 'fs';
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import path from 'path';
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import os from 'os';
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import {
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SKILL_DIR,
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OPENCODE_CONFIG_DIR,
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SKILL_SCOPE,
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ensureDirs,
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parseMdFile,
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writeMdFile,
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readConfigLayers,
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readConfig,
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walkSkillMdFiles,
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addSkillFromMdFile,
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resolveSkillSearchDirectories,
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listSkillSupportingFiles,
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readSkillSupportingFile,
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writeSkillSupportingFile,
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deleteSkillSupportingFile,
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getAncestors,
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findWorktreeRoot,
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} from './shared.js';
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function ensureProjectSkillDir(workingDirectory) {
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const projectSkillDir = path.join(workingDirectory, '.opencode', 'skills');
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if (!fs.existsSync(projectSkillDir)) {
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fs.mkdirSync(projectSkillDir, { recursive: true });
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}
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const legacyProjectSkillDir = path.join(workingDirectory, '.opencode', 'skill');
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if (!fs.existsSync(legacyProjectSkillDir)) {
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fs.mkdirSync(legacyProjectSkillDir, { recursive: true });
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}
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return projectSkillDir;
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}
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function getProjectSkillDir(workingDirectory, skillName) {
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const pluralPath = path.join(workingDirectory, '.opencode', 'skills', skillName);
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const legacyPath = path.join(workingDirectory, '.opencode', 'skill', skillName);
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if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath;
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return pluralPath;
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}
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function getProjectSkillPath(workingDirectory, skillName) {
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const pluralPath = path.join(workingDirectory, '.opencode', 'skills', skillName, 'SKILL.md');
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const legacyPath = path.join(workingDirectory, '.opencode', 'skill', skillName, 'SKILL.md');
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if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath;
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return pluralPath;
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}
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function getUserSkillDir(skillName) {
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const pluralPath = path.join(SKILL_DIR, skillName);
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const legacyPath = path.join(OPENCODE_CONFIG_DIR, 'skill', skillName);
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if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath;
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return pluralPath;
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}
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function getUserSkillPath(skillName) {
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const pluralPath = path.join(SKILL_DIR, skillName, 'SKILL.md');
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const legacyPath = path.join(OPENCODE_CONFIG_DIR, 'skill', skillName, 'SKILL.md');
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if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath;
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return pluralPath;
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}
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function getClaudeSkillDir(workingDirectory, skillName) {
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return path.join(workingDirectory, '.claude', 'skills', skillName);
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}
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function getClaudeSkillPath(workingDirectory, skillName) {
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return path.join(getClaudeSkillDir(workingDirectory, skillName), 'SKILL.md');
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}
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function getUserAgentsSkillDir(skillName) {
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return path.join(os.homedir(), '.agents', 'skills', skillName);
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}
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function getUserAgentsSkillPath(skillName) {
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return path.join(getUserAgentsSkillDir(skillName), 'SKILL.md');
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}
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function getProjectAgentsSkillDir(workingDirectory, skillName) {
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return path.join(workingDirectory, '.agents', 'skills', skillName);
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}
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function getProjectAgentsSkillPath(workingDirectory, skillName) {
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return path.join(getProjectAgentsSkillDir(workingDirectory, skillName), 'SKILL.md');
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}
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function getSkillScope(skillName, workingDirectory) {
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const discovered = discoverSkills(workingDirectory).find((skill) => skill.name === skillName);
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if (discovered?.path) {
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return { scope: discovered.scope || null, path: discovered.path, source: discovered.source || null };
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}
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if (workingDirectory) {
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const projectPath = getProjectSkillPath(workingDirectory, skillName);
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if (fs.existsSync(projectPath)) {
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return { scope: SKILL_SCOPE.PROJECT, path: projectPath, source: 'opencode' };
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}
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const claudePath = getClaudeSkillPath(workingDirectory, skillName);
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if (fs.existsSync(claudePath)) {
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return { scope: SKILL_SCOPE.PROJECT, path: claudePath, source: 'claude' };
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}
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}
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const userPath = getUserSkillPath(skillName);
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if (fs.existsSync(userPath)) {
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return { scope: SKILL_SCOPE.USER, path: userPath, source: 'opencode' };
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}
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return { scope: null, path: null, source: null };
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}
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function getSkillWritePath(skillName, workingDirectory, requestedScope) {
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const existing = getSkillScope(skillName, workingDirectory);
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if (existing.path) {
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return existing;
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}
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const scope = requestedScope || SKILL_SCOPE.USER;
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if (scope === SKILL_SCOPE.PROJECT && workingDirectory) {
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return {
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scope: SKILL_SCOPE.PROJECT,
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path: getProjectSkillPath(workingDirectory, skillName),
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source: 'opencode'
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};
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}
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return {
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scope: SKILL_SCOPE.USER,
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path: getUserSkillPath(skillName),
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source: 'opencode'
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};
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}
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function discoverSkills(workingDirectory) {
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const skills = new Map();
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for (const externalRootName of ['.claude', '.agents']) {
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const homeRoot = path.join(os.homedir(), externalRootName, 'skills');
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const source = externalRootName === '.agents' ? 'agents' : 'claude';
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for (const skillMdPath of walkSkillMdFiles(homeRoot)) {
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addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.USER, source);
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}
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}
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if (workingDirectory) {
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const worktreeRoot = findWorktreeRoot(workingDirectory) || path.resolve(workingDirectory);
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const ancestors = getAncestors(workingDirectory, worktreeRoot);
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for (const ancestor of ancestors) {
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for (const externalRootName of ['.claude', '.agents']) {
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const source = externalRootName === '.agents' ? 'agents' : 'claude';
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const externalSkillsRoot = path.join(ancestor, externalRootName, 'skills');
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for (const skillMdPath of walkSkillMdFiles(externalSkillsRoot)) {
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addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.PROJECT, source);
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}
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}
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}
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}
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const configDirectories = resolveSkillSearchDirectories(workingDirectory);
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const homeOpencodeDir = path.resolve(path.join(os.homedir(), '.opencode'));
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const customConfigDir = process.env.OPENCODE_CONFIG_DIR
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? path.resolve(process.env.OPENCODE_CONFIG_DIR)
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: null;
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for (const dir of configDirectories) {
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for (const subDir of ['skill', 'skills']) {
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const root = path.join(dir, subDir);
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for (const skillMdPath of walkSkillMdFiles(root)) {
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const isUserConfigDir = dir === OPENCODE_CONFIG_DIR
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|| dir === homeOpencodeDir
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|| (customConfigDir && dir === customConfigDir);
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const scope = isUserConfigDir ? SKILL_SCOPE.USER : SKILL_SCOPE.PROJECT;
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addSkillFromMdFile(skills, skillMdPath, scope, 'opencode');
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}
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}
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}
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let configuredPaths = [];
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try {
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const config = readConfig(workingDirectory);
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configuredPaths = Array.isArray(config?.skills?.paths) ? config.skills.paths : [];
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} catch {
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configuredPaths = [];
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}
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for (const skillPath of configuredPaths) {
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if (typeof skillPath !== 'string' || !skillPath.trim()) continue;
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const expanded = skillPath.startsWith('~/')
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? path.join(os.homedir(), skillPath.slice(2))
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: skillPath;
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const resolved = path.isAbsolute(expanded)
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? path.resolve(expanded)
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: path.resolve(workingDirectory || process.cwd(), expanded);
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for (const skillMdPath of walkSkillMdFiles(resolved)) {
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addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.PROJECT, 'opencode');
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}
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}
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const cacheCandidates = [];
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if (process.env.XDG_CACHE_HOME) {
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cacheCandidates.push(path.join(process.env.XDG_CACHE_HOME, 'opencode', 'skills'));
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}
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cacheCandidates.push(path.join(os.homedir(), '.cache', 'opencode', 'skills'));
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cacheCandidates.push(path.join(os.homedir(), 'Library', 'Caches', 'opencode', 'skills'));
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for (const cacheRoot of cacheCandidates) {
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if (!fs.existsSync(cacheRoot)) continue;
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const entries = fs.readdirSync(cacheRoot, { withFileTypes: true });
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for (const entry of entries) {
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if (!entry.isDirectory()) continue;
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const skillRoot = path.join(cacheRoot, entry.name);
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for (const skillMdPath of walkSkillMdFiles(skillRoot)) {
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addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.USER, 'opencode');
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}
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}
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}
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return Array.from(skills.values());
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}
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function getSkillSources(skillName, workingDirectory, discoveredSkill = null) {
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const projectPath = workingDirectory ? getProjectSkillPath(workingDirectory, skillName) : null;
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const projectExists = projectPath && fs.existsSync(projectPath);
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const projectDir = projectExists ? path.dirname(projectPath) : null;
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const claudePath = workingDirectory ? getClaudeSkillPath(workingDirectory, skillName) : null;
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const claudeExists = claudePath && fs.existsSync(claudePath);
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const claudeDir = claudeExists ? path.dirname(claudePath) : null;
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const userPath = getUserSkillPath(skillName);
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const userExists = fs.existsSync(userPath);
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const userDir = userExists ? path.dirname(userPath) : null;
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const matchedDiscovered = discoveredSkill && discoveredSkill.name === skillName
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? discoveredSkill
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: discoverSkills(workingDirectory).find((skill) => skill.name === skillName);
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let mdPath = null;
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let mdScope = null;
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let mdSource = null;
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let mdDir = null;
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if (projectExists) {
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mdPath = projectPath;
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mdScope = SKILL_SCOPE.PROJECT;
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mdSource = 'opencode';
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mdDir = projectDir;
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} else if (claudeExists) {
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mdPath = claudePath;
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mdScope = SKILL_SCOPE.PROJECT;
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mdSource = 'claude';
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mdDir = claudeDir;
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} else if (userExists) {
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mdPath = userPath;
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mdScope = SKILL_SCOPE.USER;
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mdSource = 'opencode';
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mdDir = userDir;
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} else if (matchedDiscovered?.path) {
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mdPath = matchedDiscovered.path;
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mdScope = matchedDiscovered.scope || null;
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mdSource = matchedDiscovered.source || null;
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mdDir = path.dirname(matchedDiscovered.path);
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}
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const mdExists = !!mdPath;
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const sources = {
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md: {
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exists: mdExists,
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path: mdPath,
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dir: mdDir,
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scope: mdScope,
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source: mdSource,
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fields: [],
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supportingFiles: []
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},
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projectMd: {
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exists: projectExists,
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path: projectPath,
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dir: projectDir
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},
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claudeMd: {
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exists: claudeExists,
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path: claudePath,
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dir: claudeDir
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},
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userMd: {
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exists: userExists,
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path: userPath,
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dir: userDir
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}
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};
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if (mdExists && mdDir) {
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const { frontmatter, body } = parseMdFile(mdPath);
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sources.md.fields = Object.keys(frontmatter);
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sources.md.description = frontmatter.description || '';
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sources.md.name = frontmatter.name || skillName;
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if (body) {
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sources.md.fields.push('instructions');
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sources.md.instructions = body;
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} else {
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sources.md.instructions = '';
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}
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sources.md.supportingFiles = listSkillSupportingFiles(mdDir);
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}
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return sources;
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}
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function createSkill(skillName, config, workingDirectory, scope) {
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ensureDirs();
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if (!/^[a-z0-9][a-z0-9-]*[a-z0-9]$|^[a-z0-9]$/.test(skillName) || skillName.length > 64) {
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throw new Error(`Invalid skill name "${skillName}". Must be 1-64 lowercase alphanumeric characters with hyphens, cannot start or end with hyphen.`);
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}
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const existing = getSkillScope(skillName, workingDirectory);
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if (existing.path) {
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throw new Error(`Skill ${skillName} already exists at ${existing.path}`);
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}
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let targetDir;
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let targetPath;
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let targetScope;
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const requestedScope = scope === SKILL_SCOPE.PROJECT ? SKILL_SCOPE.PROJECT : SKILL_SCOPE.USER;
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const requestedSource = config?.source === 'agents' ? 'agents' : 'opencode';
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if (requestedScope === SKILL_SCOPE.PROJECT && workingDirectory) {
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ensureProjectSkillDir(workingDirectory);
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if (requestedSource === 'agents') {
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targetDir = getProjectAgentsSkillDir(workingDirectory, skillName);
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targetPath = getProjectAgentsSkillPath(workingDirectory, skillName);
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} else {
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targetDir = getProjectSkillDir(workingDirectory, skillName);
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targetPath = getProjectSkillPath(workingDirectory, skillName);
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}
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targetScope = SKILL_SCOPE.PROJECT;
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} else {
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if (requestedSource === 'agents') {
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targetDir = getUserAgentsSkillDir(skillName);
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targetPath = getUserAgentsSkillPath(skillName);
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} else {
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targetDir = getUserSkillDir(skillName);
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targetPath = getUserSkillPath(skillName);
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}
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targetScope = SKILL_SCOPE.USER;
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}
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fs.mkdirSync(targetDir, { recursive: true });
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const { instructions, scope: _scopeFromConfig, source: _sourceFromConfig, supportingFiles, ...frontmatter } = config;
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void _scopeFromConfig;
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void _sourceFromConfig;
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if (!frontmatter.name) {
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frontmatter.name = skillName;
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}
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if (!frontmatter.description) {
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throw new Error('Skill description is required');
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}
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writeMdFile(targetPath, frontmatter, instructions || '');
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if (supportingFiles && Array.isArray(supportingFiles)) {
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for (const file of supportingFiles) {
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if (file.path && file.content !== undefined) {
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writeSkillSupportingFile(targetDir, file.path, file.content);
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}
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}
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}
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console.log(`Created new skill: ${skillName} (scope: ${targetScope}, path: ${targetPath})`);
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}
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function updateSkill(skillName, updates, workingDirectory) {
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ensureDirs();
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const existing = getSkillScope(skillName, workingDirectory);
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if (!existing.path) {
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throw new Error(`Skill "${skillName}" not found`);
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}
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const mdPath = existing.path;
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const mdDir = path.dirname(mdPath);
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const mdData = parseMdFile(mdPath);
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let mdModified = false;
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for (const [field, value] of Object.entries(updates)) {
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if (field === 'scope') {
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continue;
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}
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if (field === 'instructions') {
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const normalizedValue = typeof value === 'string' ? value : (value == null ? '' : String(value));
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mdData.body = normalizedValue;
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mdModified = true;
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continue;
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}
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if (field === 'supportingFiles') {
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if (Array.isArray(value)) {
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for (const file of value) {
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if (file.delete && file.path) {
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deleteSkillSupportingFile(mdDir, file.path);
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} else if (file.path && file.content !== undefined) {
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writeSkillSupportingFile(mdDir, file.path, file.content);
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}
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}
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}
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continue;
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}
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mdData.frontmatter[field] = value;
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mdModified = true;
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}
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if (mdModified) {
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writeMdFile(mdPath, mdData.frontmatter, mdData.body);
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}
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console.log(`Updated skill: ${skillName} (path: ${mdPath})`);
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}
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function deleteSkill(skillName, workingDirectory) {
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let deleted = false;
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if (workingDirectory) {
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const projectDir = getProjectSkillDir(workingDirectory, skillName);
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if (fs.existsSync(projectDir)) {
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fs.rmSync(projectDir, { recursive: true, force: true });
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console.log(`Deleted project-level skill directory: ${projectDir}`);
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deleted = true;
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}
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const claudeDir = getClaudeSkillDir(workingDirectory, skillName);
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if (fs.existsSync(claudeDir)) {
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fs.rmSync(claudeDir, { recursive: true, force: true });
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console.log(`Deleted claude-compat skill directory: ${claudeDir}`);
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deleted = true;
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}
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const projectAgentsDir = getProjectAgentsSkillDir(workingDirectory, skillName);
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if (fs.existsSync(projectAgentsDir)) {
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fs.rmSync(projectAgentsDir, { recursive: true, force: true });
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console.log(`Deleted project-level agents skill directory: ${projectAgentsDir}`);
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deleted = true;
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}
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}
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const userDir = getUserSkillDir(skillName);
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if (fs.existsSync(userDir)) {
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fs.rmSync(userDir, { recursive: true, force: true });
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console.log(`Deleted user-level skill directory: ${userDir}`);
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deleted = true;
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}
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const userAgentsDir = getUserAgentsSkillDir(skillName);
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if (fs.existsSync(userAgentsDir)) {
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fs.rmSync(userAgentsDir, { recursive: true, force: true });
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console.log(`Deleted user-level agents skill directory: ${userAgentsDir}`);
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deleted = true;
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}
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if (!deleted) {
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throw new Error(`Skill "${skillName}" not found`);
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}
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}
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export {
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getSkillSources,
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getSkillScope,
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getSkillWritePath,
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discoverSkills,
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createSkill,
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updateSkill,
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deleteSkill,
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};
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