import fs from 'fs'; import path from 'path'; import os from 'os'; import { SKILL_DIR, OPENCODE_CONFIG_DIR, SKILL_SCOPE, ensureDirs, parseMdFile, writeMdFile, readConfigLayers, readConfig, walkSkillMdFiles, addSkillFromMdFile, resolveSkillSearchDirectories, listSkillSupportingFiles, readSkillSupportingFile, writeSkillSupportingFile, deleteSkillSupportingFile, getAncestors, findWorktreeRoot, } from './shared.js'; function ensureProjectSkillDir(workingDirectory) { const projectSkillDir = path.join(workingDirectory, '.opencode', 'skills'); if (!fs.existsSync(projectSkillDir)) { fs.mkdirSync(projectSkillDir, { recursive: true }); } const legacyProjectSkillDir = path.join(workingDirectory, '.opencode', 'skill'); if (!fs.existsSync(legacyProjectSkillDir)) { fs.mkdirSync(legacyProjectSkillDir, { recursive: true }); } return projectSkillDir; } function getProjectSkillDir(workingDirectory, skillName) { const pluralPath = path.join(workingDirectory, '.opencode', 'skills', skillName); const legacyPath = path.join(workingDirectory, '.opencode', 'skill', skillName); if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath; return pluralPath; } function getProjectSkillPath(workingDirectory, skillName) { const pluralPath = path.join(workingDirectory, '.opencode', 'skills', skillName, 'SKILL.md'); const legacyPath = path.join(workingDirectory, '.opencode', 'skill', skillName, 'SKILL.md'); if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath; return pluralPath; } function getUserSkillDir(skillName) { const pluralPath = path.join(SKILL_DIR, skillName); const legacyPath = path.join(OPENCODE_CONFIG_DIR, 'skill', skillName); if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath; return pluralPath; } function getUserSkillPath(skillName) { const pluralPath = path.join(SKILL_DIR, skillName, 'SKILL.md'); const legacyPath = path.join(OPENCODE_CONFIG_DIR, 'skill', skillName, 'SKILL.md'); if (fs.existsSync(legacyPath) && !fs.existsSync(pluralPath)) return legacyPath; return pluralPath; } function getClaudeSkillDir(workingDirectory, skillName) { return path.join(workingDirectory, '.claude', 'skills', skillName); } function getClaudeSkillPath(workingDirectory, skillName) { return path.join(getClaudeSkillDir(workingDirectory, skillName), 'SKILL.md'); } function getUserAgentsSkillDir(skillName) { return path.join(os.homedir(), '.agents', 'skills', skillName); } function getUserAgentsSkillPath(skillName) { return path.join(getUserAgentsSkillDir(skillName), 'SKILL.md'); } function getProjectAgentsSkillDir(workingDirectory, skillName) { return path.join(workingDirectory, '.agents', 'skills', skillName); } function getProjectAgentsSkillPath(workingDirectory, skillName) { return path.join(getProjectAgentsSkillDir(workingDirectory, skillName), 'SKILL.md'); } function getSkillScope(skillName, workingDirectory) { const discovered = discoverSkills(workingDirectory).find((skill) => skill.name === skillName); if (discovered?.path) { return { scope: discovered.scope || null, path: discovered.path, source: discovered.source || null }; } if (workingDirectory) { const projectPath = getProjectSkillPath(workingDirectory, skillName); if (fs.existsSync(projectPath)) { return { scope: SKILL_SCOPE.PROJECT, path: projectPath, source: 'opencode' }; } const claudePath = getClaudeSkillPath(workingDirectory, skillName); if (fs.existsSync(claudePath)) { return { scope: SKILL_SCOPE.PROJECT, path: claudePath, source: 'claude' }; } } const userPath = getUserSkillPath(skillName); if (fs.existsSync(userPath)) { return { scope: SKILL_SCOPE.USER, path: userPath, source: 'opencode' }; } return { scope: null, path: null, source: null }; } function getSkillWritePath(skillName, workingDirectory, requestedScope) { const existing = getSkillScope(skillName, workingDirectory); if (existing.path) { return existing; } const scope = requestedScope || SKILL_SCOPE.USER; if (scope === SKILL_SCOPE.PROJECT && workingDirectory) { return { scope: SKILL_SCOPE.PROJECT, path: getProjectSkillPath(workingDirectory, skillName), source: 'opencode' }; } return { scope: SKILL_SCOPE.USER, path: getUserSkillPath(skillName), source: 'opencode' }; } function discoverSkills(workingDirectory) { const skills = new Map(); for (const externalRootName of ['.claude', '.agents']) { const homeRoot = path.join(os.homedir(), externalRootName, 'skills'); const source = externalRootName === '.agents' ? 'agents' : 'claude'; for (const skillMdPath of walkSkillMdFiles(homeRoot)) { addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.USER, source); } } if (workingDirectory) { const worktreeRoot = findWorktreeRoot(workingDirectory) || path.resolve(workingDirectory); const ancestors = getAncestors(workingDirectory, worktreeRoot); for (const ancestor of ancestors) { for (const externalRootName of ['.claude', '.agents']) { const source = externalRootName === '.agents' ? 'agents' : 'claude'; const externalSkillsRoot = path.join(ancestor, externalRootName, 'skills'); for (const skillMdPath of walkSkillMdFiles(externalSkillsRoot)) { addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.PROJECT, source); } } } } const configDirectories = resolveSkillSearchDirectories(workingDirectory); const homeOpencodeDir = path.resolve(path.join(os.homedir(), '.opencode')); const customConfigDir = process.env.OPENCODE_CONFIG_DIR ? path.resolve(process.env.OPENCODE_CONFIG_DIR) : null; for (const dir of configDirectories) { for (const subDir of ['skill', 'skills']) { const root = path.join(dir, subDir); for (const skillMdPath of walkSkillMdFiles(root)) { const isUserConfigDir = dir === OPENCODE_CONFIG_DIR || dir === homeOpencodeDir || (customConfigDir && dir === customConfigDir); const scope = isUserConfigDir ? SKILL_SCOPE.USER : SKILL_SCOPE.PROJECT; addSkillFromMdFile(skills, skillMdPath, scope, 'opencode'); } } } let configuredPaths = []; try { const config = readConfig(workingDirectory); configuredPaths = Array.isArray(config?.skills?.paths) ? config.skills.paths : []; } catch { configuredPaths = []; } for (const skillPath of configuredPaths) { if (typeof skillPath !== 'string' || !skillPath.trim()) continue; const expanded = skillPath.startsWith('~/') ? path.join(os.homedir(), skillPath.slice(2)) : skillPath; const resolved = path.isAbsolute(expanded) ? path.resolve(expanded) : path.resolve(workingDirectory || process.cwd(), expanded); for (const skillMdPath of walkSkillMdFiles(resolved)) { addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.PROJECT, 'opencode'); } } const cacheCandidates = []; if (process.env.XDG_CACHE_HOME) { cacheCandidates.push(path.join(process.env.XDG_CACHE_HOME, 'opencode', 'skills')); } cacheCandidates.push(path.join(os.homedir(), '.cache', 'opencode', 'skills')); cacheCandidates.push(path.join(os.homedir(), 'Library', 'Caches', 'opencode', 'skills')); for (const cacheRoot of cacheCandidates) { if (!fs.existsSync(cacheRoot)) continue; const entries = fs.readdirSync(cacheRoot, { withFileTypes: true }); for (const entry of entries) { if (!entry.isDirectory()) continue; const skillRoot = path.join(cacheRoot, entry.name); for (const skillMdPath of walkSkillMdFiles(skillRoot)) { addSkillFromMdFile(skills, skillMdPath, SKILL_SCOPE.USER, 'opencode'); } } } return Array.from(skills.values()); } function getSkillSources(skillName, workingDirectory, discoveredSkill = null) { const projectPath = workingDirectory ? getProjectSkillPath(workingDirectory, skillName) : null; const projectExists = projectPath && fs.existsSync(projectPath); const projectDir = projectExists ? path.dirname(projectPath) : null; const claudePath = workingDirectory ? getClaudeSkillPath(workingDirectory, skillName) : null; const claudeExists = claudePath && fs.existsSync(claudePath); const claudeDir = claudeExists ? path.dirname(claudePath) : null; const userPath = getUserSkillPath(skillName); const userExists = fs.existsSync(userPath); const userDir = userExists ? path.dirname(userPath) : null; const matchedDiscovered = discoveredSkill && discoveredSkill.name === skillName ? discoveredSkill : discoverSkills(workingDirectory).find((skill) => skill.name === skillName); let mdPath = null; let mdScope = null; let mdSource = null; let mdDir = null; if (projectExists) { mdPath = projectPath; mdScope = SKILL_SCOPE.PROJECT; mdSource = 'opencode'; mdDir = projectDir; } else if (claudeExists) { mdPath = claudePath; mdScope = SKILL_SCOPE.PROJECT; mdSource = 'claude'; mdDir = claudeDir; } else if (userExists) { mdPath = userPath; mdScope = SKILL_SCOPE.USER; mdSource = 'opencode'; mdDir = userDir; } else if (matchedDiscovered?.path) { mdPath = matchedDiscovered.path; mdScope = matchedDiscovered.scope || null; mdSource = matchedDiscovered.source || null; mdDir = path.dirname(matchedDiscovered.path); } const mdExists = !!mdPath; const sources = { md: { exists: mdExists, path: mdPath, dir: mdDir, scope: mdScope, source: mdSource, fields: [], supportingFiles: [] }, projectMd: { exists: projectExists, path: projectPath, dir: projectDir }, claudeMd: { exists: claudeExists, path: claudePath, dir: claudeDir }, userMd: { exists: userExists, path: userPath, dir: userDir } }; if (mdExists && mdDir) { const { frontmatter, body } = parseMdFile(mdPath); sources.md.fields = Object.keys(frontmatter); sources.md.description = frontmatter.description || ''; sources.md.name = frontmatter.name || skillName; if (body) { sources.md.fields.push('instructions'); sources.md.instructions = body; } else { sources.md.instructions = ''; } sources.md.supportingFiles = listSkillSupportingFiles(mdDir); } return sources; } function createSkill(skillName, config, workingDirectory, scope) { ensureDirs(); if (!/^[a-z0-9][a-z0-9-]*[a-z0-9]$|^[a-z0-9]$/.test(skillName) || skillName.length > 64) { throw new Error(`Invalid skill name "${skillName}". Must be 1-64 lowercase alphanumeric characters with hyphens, cannot start or end with hyphen.`); } const existing = getSkillScope(skillName, workingDirectory); if (existing.path) { throw new Error(`Skill ${skillName} already exists at ${existing.path}`); } let targetDir; let targetPath; let targetScope; const requestedScope = scope === SKILL_SCOPE.PROJECT ? SKILL_SCOPE.PROJECT : SKILL_SCOPE.USER; const requestedSource = config?.source === 'agents' ? 'agents' : 'opencode'; if (requestedScope === SKILL_SCOPE.PROJECT && workingDirectory) { ensureProjectSkillDir(workingDirectory); if (requestedSource === 'agents') { targetDir = getProjectAgentsSkillDir(workingDirectory, skillName); targetPath = getProjectAgentsSkillPath(workingDirectory, skillName); } else { targetDir = getProjectSkillDir(workingDirectory, skillName); targetPath = getProjectSkillPath(workingDirectory, skillName); } targetScope = SKILL_SCOPE.PROJECT; } else { if (requestedSource === 'agents') { targetDir = getUserAgentsSkillDir(skillName); targetPath = getUserAgentsSkillPath(skillName); } else { targetDir = getUserSkillDir(skillName); targetPath = getUserSkillPath(skillName); } targetScope = SKILL_SCOPE.USER; } fs.mkdirSync(targetDir, { recursive: true }); const { instructions, scope: _scopeFromConfig, source: _sourceFromConfig, supportingFiles, ...frontmatter } = config; void _scopeFromConfig; void _sourceFromConfig; if (!frontmatter.name) { frontmatter.name = skillName; } if (!frontmatter.description) { throw new Error('Skill description is required'); } writeMdFile(targetPath, frontmatter, instructions || ''); if (supportingFiles && Array.isArray(supportingFiles)) { for (const file of supportingFiles) { if (file.path && file.content !== undefined) { writeSkillSupportingFile(targetDir, file.path, file.content); } } } console.log(`Created new skill: ${skillName} (scope: ${targetScope}, path: ${targetPath})`); } function updateSkill(skillName, updates, workingDirectory) { ensureDirs(); const existing = getSkillScope(skillName, workingDirectory); if (!existing.path) { throw new Error(`Skill "${skillName}" not found`); } const mdPath = existing.path; const mdDir = path.dirname(mdPath); const mdData = parseMdFile(mdPath); let mdModified = false; for (const [field, value] of Object.entries(updates)) { if (field === 'scope') { continue; } if (field === 'instructions') { const normalizedValue = typeof value === 'string' ? value : (value == null ? '' : String(value)); mdData.body = normalizedValue; mdModified = true; continue; } if (field === 'supportingFiles') { if (Array.isArray(value)) { for (const file of value) { if (file.delete && file.path) { deleteSkillSupportingFile(mdDir, file.path); } else if (file.path && file.content !== undefined) { writeSkillSupportingFile(mdDir, file.path, file.content); } } } continue; } mdData.frontmatter[field] = value; mdModified = true; } if (mdModified) { writeMdFile(mdPath, mdData.frontmatter, mdData.body); } console.log(`Updated skill: ${skillName} (path: ${mdPath})`); } function deleteSkill(skillName, workingDirectory) { let deleted = false; if (workingDirectory) { const projectDir = getProjectSkillDir(workingDirectory, skillName); if (fs.existsSync(projectDir)) { fs.rmSync(projectDir, { recursive: true, force: true }); console.log(`Deleted project-level skill directory: ${projectDir}`); deleted = true; } const claudeDir = getClaudeSkillDir(workingDirectory, skillName); if (fs.existsSync(claudeDir)) { fs.rmSync(claudeDir, { recursive: true, force: true }); console.log(`Deleted claude-compat skill directory: ${claudeDir}`); deleted = true; } const projectAgentsDir = getProjectAgentsSkillDir(workingDirectory, skillName); if (fs.existsSync(projectAgentsDir)) { fs.rmSync(projectAgentsDir, { recursive: true, force: true }); console.log(`Deleted project-level agents skill directory: ${projectAgentsDir}`); deleted = true; } } const userDir = getUserSkillDir(skillName); if (fs.existsSync(userDir)) { fs.rmSync(userDir, { recursive: true, force: true }); console.log(`Deleted user-level skill directory: ${userDir}`); deleted = true; } const userAgentsDir = getUserAgentsSkillDir(skillName); if (fs.existsSync(userAgentsDir)) { fs.rmSync(userAgentsDir, { recursive: true, force: true }); console.log(`Deleted user-level agents skill directory: ${userAgentsDir}`); deleted = true; } if (!deleted) { throw new Error(`Skill "${skillName}" not found`); } } export { getSkillSources, getSkillScope, getSkillWritePath, discoverSkills, createSkill, updateSkill, deleteSkill, };