Files
XCEngine/tests/RHI/OpenGL/integration/CMakeLists.txt
ssdfasd f8e7edd2c1 Add OpenGL triangle integration test with GLSL shaders
- Add tests/RHI/OpenGL/integration/triangle/ with main.cpp, CMakeLists.txt
- Add GLSL shaders (triangle.vert, triangle.frag) for vertex/fragment shading
- Use OpenGLVertexArray, OpenGLBuffer, OpenGLShader, OpenGLPipelineState
- Disable depth test to allow 2D triangle rendering
- GT.ppm reused from D3D12 triangle test (0% diff)
2026-03-22 02:30:52 +08:00

11 lines
170 B
CMake

cmake_minimum_required(VERSION 3.15)
project(OpenGL_Integration)
find_package(Python3 REQUIRED)
enable_testing()
add_subdirectory(minimal)
add_subdirectory(triangle)