90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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#ifndef PX_PROFILE_EVENT_NAMES_H
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#define PX_PROFILE_EVENT_NAMES_H
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#include "PxProfileEventId.h"
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namespace physx { namespace profile {
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/**
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\brief Mapping from event id to name.
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*/
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struct PxProfileEventName
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{
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const char* name;
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PxProfileEventId eventId;
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/**
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\brief Default constructor.
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\param inName Profile event name.
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\param inId Profile event id.
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*/
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PxProfileEventName( const char* inName, PxProfileEventId inId ) : name( inName ), eventId( inId ) {}
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};
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/**
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\brief Aggregator of event id -> name mappings
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*/
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struct PxProfileNames
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{
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/**
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\brief Default constructor that doesn't point to any names.
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\param inEventCount Number of provided events.
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\param inSubsystems Event names array.
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*/
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PxProfileNames( uint32_t inEventCount = 0, const PxProfileEventName* inSubsystems = NULL )
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: eventCount( inEventCount )
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, events( inSubsystems )
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{
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}
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uint32_t eventCount;
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const PxProfileEventName* events;
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};
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/**
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\brief Provides a mapping from event ID -> name.
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*/
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class PxProfileNameProvider
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{
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public:
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/**
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\brief Returns profile event names.
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\return Profile event names.
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*/
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virtual PxProfileNames getProfileNames() const = 0;
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protected:
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virtual ~PxProfileNameProvider(){}
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PxProfileNameProvider& operator=(const PxProfileNameProvider&) { return *this; }
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};
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} }
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#endif
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