Files
XCEngine/tests/D3D12/RHI/Enums.h

320 lines
5.2 KiB
C++

#pragma once
#include <cstdint>
namespace XCEngine {
namespace RHI {
enum class ShaderType : uint8_t {
Vertex,
Hull,
Domain,
Geometry,
Pixel,
Compute,
Amplification,
Mesh,
Library
};
enum class CullMode : uint8_t {
None = 1,
Front = 2,
Back = 3
};
enum class FillMode : uint8_t {
Wireframe = 2,
Solid = 3
};
enum class BlendOp : uint8_t {
Add = 1,
Subtract = 2,
ReverseSubtract = 3,
Min = 4,
Max = 5,
LogicalClear = 8,
LogicalSet = 9,
LogicalCopy = 10,
LogicalCopyInverted = 11,
LogicalNoop = 12,
LogicalInvert = 13,
LogicalAnd = 14,
LogicalNand = 15,
LogicalOr = 16,
LogicalNor = 17,
LogicalXor = 18,
LogicalEquiv = 19,
LogicalAndReverse = 20,
LogicalAndInverted = 21,
LogicalOrReverse = 22,
LogicalOrInverted = 23
};
enum class BlendFactor : uint8_t {
Zero = 0,
One = 1,
SrcColor = 2,
InvSrcColor = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7,
DstColor = 8,
InvDstColor = 9,
SrcAlphaSat = 10,
BlendFactor = 11,
InvBlendFactor = 12,
Src1Color = 13,
InvSrc1Color = 14,
Src1Alpha = 15,
InvSrc1Alpha = 16
};
enum class ComparisonFunc : uint8_t {
Never = 1,
Less = 2,
Equal = 3,
LessEqual = 4,
Greater = 5,
NotEqual = 6,
GreaterEqual = 7,
Always = 8
};
enum class StencilOp : uint8_t {
Keep = 1,
Zero = 2,
Replace = 3,
IncrSat = 4,
DecrSat = 5,
Invert = 6,
Incr = 7,
Decr = 8
};
enum class TextureType : uint8_t {
Texture1D,
Texture2D,
Texture2DArray,
Texture3D,
TextureCube,
TextureCubeArray
};
enum class BufferType : uint8_t {
Vertex,
Index,
Constant,
ReadBack,
Indirect,
RaytracingAccelerationStructure,
ShaderBindingTable
};
enum class DescriptorType : uint8_t {
CBV,
SRV,
UAV,
Sampler,
RTV,
DSV
};
enum class PipelineType : uint8_t {
Graphics,
Compute,
Raytracing
};
enum class CommandQueueType : uint8_t {
Direct,
Compute,
Copy
};
enum class LoadAction : uint8_t {
Undefined = 0,
Load = 1,
Clear = 2
};
enum class StoreAction : uint8_t {
Undefined = 0,
Store = 1,
Resolve = 2,
StoreAndResolve = 3,
Discard = 4
};
enum class PresentFlags : uint8_t {
None = 0,
AllowTearing = 1,
StrictlyTimedFrame = 2,
AllowDisplayLatencyWaitableObject = 4
};
enum class IndirectDrawArguments : uint32_t {
VertexCountPerInstance = 0,
InstanceCount = 4,
StartVertexLocation = 8,
StartInstanceLocation = 12
};
enum class IndirectDispatchArguments : uint32_t {
ThreadGroupCountX = 0,
ThreadGroupCountY = 4,
ThreadGroupCountZ = 8
};
enum class StencilOpDesc : uint8_t {
StencilFailOp,
StencilDepthFailOp,
StencilPassOp,
StencilFunc
};
enum class BlendStateFlag : uint8_t {
None = 0,
IndependentBlendEnable = 1,
IndependentBlendEnable_8Targets = 2
};
enum class DepthStencilStateFlag : uint8_t {
None = 0,
DepthWrite = 1,
StencilWrite = 2
};
enum class TextureAddressMode : uint8_t {
Wrap = 1,
Mirror = 2,
Clamp = 3,
Border = 4,
MirrorOnce = 5
};
enum class FilterMode : uint8_t {
Point = 0,
Linear = 1,
Anisotropic = 2,
ComparisonPoint = 3,
ComparisonLinear = 4,
ComparisonAnisotropic = 5,
MinimumPoint = 7,
MinimumLinear = 8,
MinimumAnisotropic = 9,
MaximumPoint = 11,
MaximumLinear = 12,
MaximumAnisotropic = 13
};
enum class BorderColor : uint8_t {
TransparentBlack = 0,
OpaqueBlack = 1,
OpaqueWhite = 2
};
enum class LogicOp : uint8_t {
Clear = 0,
Set = 1,
Copy = 2,
CopyInverted = 3,
Noop = 4,
Invert = 5,
And = 6,
Nand = 7,
Or = 8,
Nor = 9,
Xor = 10,
Equiv = 11,
AndReverse = 12,
AndInverted = 13,
OrReverse = 14,
OrInverted = 15
};
enum class ColorWriteMask : uint8_t {
Red = 1,
Green = 2,
Blue = 4,
Alpha = 8,
All = 15
};
inline ColorWriteMask operator|(ColorWriteMask a, ColorWriteMask b) {
return static_cast<ColorWriteMask>(static_cast<uint8_t>(a) | static_cast<uint8_t>(b));
}
enum class ResourceBarrierType : uint8_t {
Transition,
Aliasing,
UAV
};
enum class RootParameterType : uint8_t {
DescriptorTable,
Constants,
CBV,
SRV,
UAV
};
enum class ShaderRegisterType : uint8_t {
CBV,
SRV,
UAV,
Sampler
};
enum class RootSignatureVersion : uint8_t {
Version1,
Version1_0 = Version1,
Version1_1
};
enum class ClearDepthStencilFlags : uint8_t {
Depth = 1,
Stencil = 2,
DepthAndStencil = 3
};
enum class QueryHeapFlags : uint8_t {
None = 0,
Precision = 1
};
enum class PipelineStateFlags : uint8_t {
None = 0,
DebugName = 1
};
enum class BufferUAVFlags : uint8_t {
None = 0,
Raw = 1,
Append = 2,
Counter = 4
};
enum class TextureLayout : uint8_t {
Unknown,
RowMajor,
_64KB_UNDEFINED_SWIZZLE,
Standard64KB
};
enum class CommandListFlags : uint8_t {
None = 0,
DisallowSetName = 1
};
enum class FenceFlags : uint8_t {
None = 0,
Signal = 1,
Wait = 2
};
} // namespace RHI
} // namespace XCEngine