- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
42 lines
984 B
C++
42 lines
984 B
C++
#include "fixtures/OpenGLTestFixture.h"
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#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
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using namespace XCEngine::RHI;
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TEST_F(OpenGLTestFixture, SwapChain_Initialize_Window) {
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OpenGLSwapChain swapChain;
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HWND window = GetWindow();
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bool result = swapChain.Initialize(window, 800, 600);
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ASSERT_TRUE(result);
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swapChain.Shutdown();
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}
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TEST_F(OpenGLTestFixture, SwapChain_Present) {
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OpenGLSwapChain swapChain;
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HWND window = GetWindow();
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swapChain.Initialize(window, 800, 600);
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swapChain.Present();
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GLenum error = glGetError();
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EXPECT_EQ(error, GL_NO_ERROR);
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swapChain.Shutdown();
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}
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TEST_F(OpenGLTestFixture, SwapChain_Resize_ChangesSize) {
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OpenGLSwapChain swapChain;
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HWND window = GetWindow();
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swapChain.Initialize(window, 800, 600);
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swapChain.Resize(1024, 768);
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EXPECT_EQ(swapChain.GetWidth(), 1024);
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EXPECT_EQ(swapChain.GetHeight(), 768);
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swapChain.Shutdown();
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}
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