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f3be86a52b19436595e8c6b5df9fef1c2fac38ef
XCEngine/engine/include/XCEngine/Audio
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ssdfasd d2017b251c feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
..
AudioConfig.h
Add audio module foundation: AudioTypes, AudioConfig, IAudioBackend, WASAPIBackend, AudioSystem, AudioSourceComponent, AudioListenerComponent, and third-party KissFFT library
2026-03-20 20:31:24 +08:00
AudioMixer.h
audio: return thread-safe state snapshots
2026-04-14 20:44:56 +08:00
AudioSystem.h
audio: return thread-safe state snapshots
2026-04-14 20:44:56 +08:00
AudioTypes.h
Add audio module foundation: AudioTypes, AudioConfig, IAudioBackend, WASAPIBackend, AudioSystem, AudioSourceComponent, AudioListenerComponent, and third-party KissFFT library
2026-03-20 20:31:24 +08:00
Equalizer.h
feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
FFTFilter.h
feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
HRTF.h
feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
IAudioBackend.h
audio: switch waveout backend to pull rendering
2026-04-14 19:04:18 +08:00
IAudioEffect.h
feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
Reverbation.h
feat(audio): formalize runtime effects and wav loading
2026-04-19 00:26:28 +08:00
WindowsAudioBackend.h
audio: switch waveout backend to pull rendering
2026-04-14 19:04:18 +08:00
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