Files
XCEngine/new_editor/app/Platform/Win32/EditorWindowManagerLookup.cpp

58 lines
1.5 KiB
C++

#include "EditorWindowManager.h"
#include "EditorWindow.h"
namespace XCEngine::UI::Editor::App {
EditorWindow* EditorWindowManager::FindWindow(HWND hwnd) {
if (hwnd == nullptr) {
return nullptr;
}
for (const std::unique_ptr<EditorWindow>& window : m_windows) {
if (window != nullptr && window->GetHwnd() == hwnd) {
return window.get();
}
}
return nullptr;
}
const EditorWindow* EditorWindowManager::FindWindow(HWND hwnd) const {
return const_cast<EditorWindowManager*>(this)->FindWindow(hwnd);
}
EditorWindow* EditorWindowManager::FindWindow(std::string_view windowId) {
if (windowId.empty()) {
return nullptr;
}
for (const std::unique_ptr<EditorWindow>& window : m_windows) {
if (window != nullptr && window->GetWindowId() == windowId) {
return window.get();
}
}
return nullptr;
}
const EditorWindow* EditorWindowManager::FindWindow(std::string_view windowId) const {
return const_cast<EditorWindowManager*>(this)->FindWindow(windowId);
}
EditorWindow* EditorWindowManager::FindPrimaryWindow() {
for (const std::unique_ptr<EditorWindow>& window : m_windows) {
if (window != nullptr && window->IsPrimary()) {
return window.get();
}
}
return nullptr;
}
const EditorWindow* EditorWindowManager::FindPrimaryWindow() const {
return const_cast<EditorWindowManager*>(this)->FindPrimaryWindow();
}
} // namespace XCEngine::UI::Editor::App