- OpenGL test: Use BeginCapture/EndCapture with bool return values - D3D12 test: Use BeginCapture/EndCapture with bool return values - Both tests: Use GetCapture() to log capture file info - Added capture file path and size logging after capture
- OpenGL test: Use BeginCapture/EndCapture with bool return values - D3D12 test: Use BeginCapture/EndCapture with bool return values - Both tests: Use GetCapture() to log capture file info - Added capture file path and size logging after capture