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XCEngine/engine/third_party/physx/source/gpusolver/include/PxgTGSDynamicsContext.h

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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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#ifndef PXG_TGS_DYNAMICS_CONTEXT_H
#define PXG_TGS_DYNAMICS_CONTEXT_H
#include "PxgContext.h"
namespace physx
{
namespace Cm
{
class FlushPool;
}
class PxBaseTask;
class PxsKernelWranglerManager;
/**
\brief A class to represent a GPU dynamics context for the GPU rigid body solver
*/
class PxgTGSDynamicsContext : public PxgGpuContext
{
PX_NOCOPY(PxgTGSDynamicsContext)
public:
PxgTGSDynamicsContext(Cm::FlushPool& flushPool, PxsKernelWranglerManager* gpuKernelWrangler, PxCudaContextManager* cudaContextManager,
const PxGpuDynamicsMemoryConfig& config, IG::SimpleIslandManager& islandManager, PxU32 maxNumPartitions, PxU32 maxNumStaticPartitions, bool enableStabilization, bool useEnhancedDeterminism,
PxReal maxBiasCoefficient, PxvSimStats& simStats, PxgHeapMemoryAllocatorManager* heapMemoryManager, bool externalForcesEveryTgsIterationEnabled, PxReal lengthScale, bool enableDirectGPUAPI, PxU64 contextID,
bool isResidualReportingEnabled);
virtual void destroy();
virtual PxSolverType::Enum getSolverType() const { return PxSolverType::eTGS; }
};
}
#endif