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XCEngine/engine/third_party/physx/snippets/snippetutils/SnippetImmUtils.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
#include "PxPhysXConfig.h"
#include "foundation/PxArray.h"
#include "foundation/PxUserAllocated.h"
#include "collision/PxCollisionDefs.h"
#include "solver/PxSolverDefs.h"
namespace physx
{
namespace SnippetImmUtils
{
class BlockBasedAllocator
{
struct AllocationPage : PxUserAllocated
{
static const PxU32 PageSize = 32 * 1024;
PxU8 mPage[PageSize];
PxU32 currentIndex;
AllocationPage() : currentIndex(0){}
PxU8* allocate(const PxU32 size)
{
PxU32 alignedSize = (size + 15)&(~15);
if ((currentIndex + alignedSize) < PageSize)
{
PxU8* ret = &mPage[currentIndex];
currentIndex += alignedSize;
return ret;
}
return NULL;
}
};
AllocationPage* currentPage;
PxArray<AllocationPage*> mAllocatedBlocks;
PxU32 mCurrentIndex;
public:
BlockBasedAllocator() : currentPage(NULL), mCurrentIndex(0)
{
}
virtual PxU8* allocate(const PxU32 byteSize)
{
if (currentPage)
{
PxU8* data = currentPage->allocate(byteSize);
if (data)
return data;
}
if (mCurrentIndex < mAllocatedBlocks.size())
{
currentPage = mAllocatedBlocks[mCurrentIndex++];
currentPage->currentIndex = 0;
return currentPage->allocate(byteSize);
}
currentPage = PX_NEW(AllocationPage);
mAllocatedBlocks.pushBack(currentPage);
mCurrentIndex = mAllocatedBlocks.size();
return currentPage->allocate(byteSize);
}
void release()
{
for (PxU32 a = 0; a < mAllocatedBlocks.size(); ++a)
PX_DELETE(mAllocatedBlocks[a]);
mAllocatedBlocks.clear();
currentPage = NULL;
mCurrentIndex = 0;
}
void reset()
{
currentPage = NULL;
mCurrentIndex = 0;
}
virtual ~BlockBasedAllocator()
{
release();
}
};
class TestCacheAllocator : public PxCacheAllocator
{
BlockBasedAllocator mAllocator[2];
PxU32 currIdx;
public:
TestCacheAllocator() : currIdx(0)
{
}
virtual PxU8* allocateCacheData(const PxU32 byteSize)
{
return mAllocator[currIdx].allocate(byteSize);
}
void release() { currIdx = 1 - currIdx; mAllocator[currIdx].release(); }
void reset() { currIdx = 1 - currIdx; mAllocator[currIdx].reset(); }
virtual ~TestCacheAllocator(){}
};
class TestConstraintAllocator : public PxConstraintAllocator
{
BlockBasedAllocator mConstraintAllocator;
BlockBasedAllocator mFrictionAllocator[2];
PxU32 currIdx;
public:
TestConstraintAllocator() : currIdx(0)
{
}
virtual PxU8* reserveConstraintData(const PxU32 byteSize){ return mConstraintAllocator.allocate(byteSize); }
virtual PxU8* reserveFrictionData(const PxU32 byteSize){ return mFrictionAllocator[currIdx].allocate(byteSize); }
void release() { currIdx = 1 - currIdx; mConstraintAllocator.release(); mFrictionAllocator[currIdx].release(); }
virtual ~TestConstraintAllocator() {}
};
}
}